Hallway encounters and Elite fights, the things Downfall doesn't interfere with, end up being slightly easier as a result, and has always skewed the overall game difficulty. This change is happening because, while we have tuned the Downfall mode boss fights to assume you have been breaking keys, the rest of the game does not factor in those extra free stats from the key breaks. These have been changed to only affect Boss Fights. One major note I'll call attention to is the change to the Heart Blessings (the reward you get for breaking the keys). We expect his overall winrate to slightly decrease (down to match the other characters who all have been in a relatively stable and on-target winrate), but his variety of viable builds and strategies to improve. Nearly every character has been touched, with most receiving a large quantity of changes to better balance the character.Ĭhamp in particular has been taking the spotlight since the last update, and while he's been brought down in some of the more problematic areas, other cards have been brought up to fill some of the void. This update features, perhaps more than any in the past, a massive collection of balance & polish adjustments that focus on numerical adjustments, rarity adjustments, and other simpler changes that don't require a massive-scale character rework. Join our Discord (link available in the Steam page below) for more information! Tales & Tactics is a fresh roguelike strategy game, though not a deckbuilder! It uses the squad-based autobattler format as its core instead of a deck of cards, but offers many similar drafting & strategy elements you'd find in something like Slay the Spire. Wishlists are massive factors to the likeliness of a game's success as they drive Steam's algorithm in showing the game to potential players, and just by wishlisting our new title, you are immediately supporting us financially, for free! We'd love to have you join us as a player for the launch of the game itself later this year, but just adding to your Wishlist truly means more than most players realize. However, today we're asking for your support in our new endeavor, and all we need from you is a simple Wishlist add. We've often been asked over the years from passionate players how they can support us financially, and that has never been something that has really interested us for a mod project. We have been working on this new game (while still providing support and administering updating Downfall, our original passion project), and we're very proud to have recently announced it - Tales & Tactics! Two years ago, I decided to embark on a journey towards development on a new indie game, and couldn't think of anyone I'd rather take that journey with than Vex, the very first collaborative partner who rapidly became primary developer of Downfall. I'm Michael Mayhem, the original Downfall creative lead. Before we get into the meat of this update, first, a personal message from the creators.
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